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RV 3.10 Sneak Peak

SIGGRAPH, RV 3.10 Beta Sneak Peek, and RV Roadmap User Group Meeting


We have a lot of stuff going on. We are just back from our round the world world roadtrip with Shotgun and PipelineFX and we are moving onto a new release of RV and our first ever SIGGRAPH booth.

  • Tweak has a booth at SIGGRAPH this year (#1220) -- See the details below
  • RV 3.10 Beta is out. See our new video and read about RV 3.10 below
  • Tweak is holding an RV Roadmap User Meeting at SIGGRAPH, please join us, details below

Tweak at SIGGRAPH 2010

Tweak will be exhibiting at booth #1220 during the SIGGRAPH Conference at the Los Angeles Convention Center, July 27-29th alongside integration partners Shotgun Software and PipelineFX.


RV 3.10 sneak peek

We have gotten great feedback and feature requests from our users (thanks!) RV 3.10 is the next major step in RV's evolution.  It builds on RV's core playback engine with richer tools to manage, combine, and review media. Check out our new demo movie of RV 3.10.


 

 


 

A few highlights from RV 3.10 include:

  • Create new Layouts, Stacks, and Sequences in the same RV session
  • Stack or layout sequences for comparison or slap comps
  • Add/Delete sources
  • Re-order timeline, stacks, and layouts with drag/drop
  • Mix sources with different frame rates (real-time pull-up/down)
  • Retime sources individually (stretch, squeeze, resample, offset)
  • Create custom layouts
  • Organize reviews by preparing custom sessions in advance

RV Roadmap User Group at SIGGRAPH - Please Join us

With the coming release of RV (now in beta testing), we've accomplished some of our main goals in terms of RV's long-term infrastructure. Because RV's architecture is very general purpose under the hood, we now have a lot of great options for the direction of RV and new related tools (editing, compositing, DI, animator tools, TD tools, theater playback, etc.). We would like your help charting the future of our software to make sure we are addressing the industry's highest priorities.

 

To that end we've reserved a conference room at Siggraph and we'd like to invite anyone who cares about the future of RV to come and share your ideas and requests.


To give you an idea of what's on the table, please review the list below of broad categories of features that we could pursue. Also, please check out the RV 3.10 demo video . If you plan to come to the meeting at SIGGRAPH please RSVP with an email to support@tweaksoftware.zendesk.com.

Of course, if you can't make it to the meeting, we still want to know what you think about all this, so feel free to drop

us a line at support@tweaksoftware.zendesk.com.


Details are:

Date: Wednesday the 28th of Jul

Where: Los Angeles Convention Center (SIGGRAPH 2010) Conference room #505

When: 12-1:30p


The Future of RV: What should it look like? What are the industry priorities?


You'll find below some general categories of features we think it would be cool to pursue in RV's near future.  Any comments about what we should do first, last, missing feature categories, etc will be greatly appreciated. If you can attend our Roadmap User Group Meeting, please take a few minutes to look over these categories, check out the RV 3.10 demo video, and collect your own ideas, feature requests and requirements.

 

  • Sync: Enhancements to our tools for Synchronized RV use within or between studios, clients, etc.
  • Annotation: Drawings, text, icons, audio etc. that is linked to the imagery.  "Real" paint, pressure sensitivity, etc.
  • Animator Tools: Tools for analyzing, reviewing, and creating motion and timing, including retiming (audio and video).  Waveform annotation.
  • Editing: Editing operations, retiming, integration with editing applications, data files, codecs.
  • Lighter Tools: Inspection and synthesis tools for TDs and lighters, up to full hw-accelerated relighting.  Renderer integration.
  • Compositor Tools: Simple compositing operations, pre-comps, integration with compositing applications.
  • Color Correction: GUI in the range from simple color adjustments to full DI.  Integration with DI standards, compositing apps.
  • Stereo Tools: Viewing, processing, modifying, mastering stereo imagery.  Mattes, offsets, projections.
  • Production Tools: Production tracking integration, bidding support, media browsing, shot assembly.
  • Dailies: Theater projection, HDSDI support, dailies management, etc.
  • General Integration: GUI building, Mu and MuQt documentation and debugging support, hotkey/menu/toolbar configurability.