Tweak Software Home Announcement
We are glad to announce that we will be joining Autodesk's Shotgun team! Autodesk has acquired Tweak's team and technology. After collaborating with Shotgun for years, we have taken the opportunity to combine our tech, teams, and experience under a single (virtual) roof.
The future of production clearly demands tightly integrated collaboration tools to tie together far-flung teams and rapidly shifting workflows. Jim, Alan, and I believe that the best way to serve these demands is to team up with Autodesk’s Shotgun team to build a new generation of practical, powerful, production tools. Autodesk’s support and investment is providing the resources to make all of this possible and to fuel our future plans.
I understand that you may have concerns. We want everyone to know that we’re not going away. The whole Tweak team is joining Autodesk and will be working with the Shotgun team. We plan to continue to develop, support and sell RV. We’ll also continue to collaborate with other companies on integrations. The terms of your existing license and support contracts won’t change and will continue to be serviced by our team as part of Autodesk. Our support site will stay in place, and we’ll continue to operate and communicate with all of our customers as part of Autodesk.*
We have posted more info and a FAQ here. Please take a look. And feel free to contact me directly with any questions or concerns.
Seth and the Tweak team
Digital Review Tools for VFX, Animation, Film, and Television Post Production
of mixed resolutions, formats, and framerates. (DPX, OpenEXR, H.264, and many more). Review in context on the desktop and in the theater.
COLLABORATE with annotation and synchronized remote review.
COMPARE shots with wipes, A/B, tiled contact sheets.
INTEGRATE with scriptable interface, remote control over the network, rich command line, and deep web integration.
CONVERT and transcode frames, movies, and audio formats.
RV 4.0 is Here!
RV 4.0 is the next stage in our effort to build great tools for VFX and animation artists. It is built on the RVX Core, a new GPU accelerated image processing architecture that combines fast IO, resolution-independent image handling, a floating point image pipeline, advanced color management, and user-programmable image processing. See what's new in RV 4.0.
RV 4.0 is already proving to have great new capabilities. During our extensive beta testing, we developed a custom GLSL shader to display any out-of-gamut pixels when converting images between different color spaces.
Damien Fagnou, Global Head of Software, MPC.
*Note that your information will now be treated in accordance with Autodesk’s Privacy Statement. If you have questions or concerns about your information or how Autodesk uses it, please contact us.